Tuesday, December 06, 2005

Alpha 2: Stress Test

So, with the upcoming Alpha 2, I figured it was time to reveal what i've been getting up to in the late hours of the day...

Basically my work has centred around the PVP system, and getting everything in the client cleaned up, functionalised and working efficiently. First on the list was our FirewallCracker program, and here it is:

http://bytelink.org/screenshots/firewall.JPG


Next up? Well, i really wanted to sort out what happened to windows when you minimized them, so I wrote some code that arranges them nicely at the bottom of the screen...

http://bytelink.org/screenshots/taskbar.JPG

After that I wanted to fix up some more of the PVP system, so... remote shell time baby!:

http://bytelink.org/screenshots/remote.JPG

And then to finish off, a cool little intro screen that plays each time you log in, setting up the firewall etc:

http://bytelink.org/screenshots/login.JPG

You might notice that the Network traffic graph isnt always jittering up and down now... that's because I've finally fixed up the code that draws the graph, so functions can increase and decrease the graph as necessary, to accurately (mostly) draw the net traffic for the game.

Cool eh?

Saturday, October 29, 2005

Moveable Windows

Now that I've got hold of j3sus, I managed to do some more work. Here it is: Moveable windows

Just some funky code to make all the windows moveable, for desk organisation or something :D

Bytelink Progress

Haven't spoken with j3sus for a while, but I know that he has finished up with the Blip creation code (something I'm using to my advantage for a little video clip of Bytelink if I can find ANYTHING that will record the damn screen properly! Lol).

I'm fairly sure he is working on something else at the moment, and as soon as he gets it done, the code is back over to me for more tweaking and implementation. I really want to get some pvp code on its feet, and while I don't have any solid ideas yet, I reckon a few hours of playing around will get the job done :D

So let's all hope j3sus doesnt spend too much time with his friends this weekend so I can get a copy of the code back in my sweaty little mits!

Edit:

Finally got my screencap software working properly (stupid layered windows). Check out the bytelinkage here! (Mirrored elsewhere to save our limited bandwidth). Check out the top right of the screen at the end of the video. Sorry about the poor quality, I have very limited upload capacity here at Uni. That vid took about 5 minutes to get stored :(

Wednesday, September 14, 2005

Transparency

I'm absolutely determined that almost every window in the client can have transparency set to it. I want to able to connect to multiple sites at once, and be able to see what is going on at each simulataneously. We'll come up with something :D

Wednesday, August 24, 2005

Cool new theme!

One of our happy forumites made us a way cool new skin for bytelink, which i hope to start using as the default! Its a really cool green colour, and has transparency, which i hope jesus can figure out. Afaik you can get transparency by hooking into the user32 api, but im not sure.

Friday, August 19, 2005

Alpha test today

The link to get the bytelink alpha has been given out to 5 more people... Lets hope everything goes okay!

Thursday, August 18, 2005

Bytelink homepage updated

Seeing as the old homepage was crummy, and linked to bits of the site that didn't work, i've done a quick re-working. Check the coolness: http://www.bytelink.org

Cell phone blogging

Well, it took a custom php script (blogger doesnt support uk cell phones yet), but i can finally blog wirelessly! Blogging from anywhere, as long as there is a cell phone signal!

This blog was written in the toilet at work...

Wednesday, August 17, 2005

Program choices

Tonight i'll be choosing some of the programs to include inside the game, such as Firewalls, proxy's, etc etc. If you want to post your own ideas, feel free: http://www.bytelink.org/forum/viewtopic.php?p=1200

Blog begins!

I decided it was time bytelink had a blog that I could update with info as we progress. Saves me typing in the forum all the time. Plus I'm determined to conquer my fear of blogs.